The action is fast-paced, diverse, and balanced in such a way that you're constantly getting into the meat of the action rather than holding back and playing it safe. The original Doom games have spawned a modding community that's still active today, and it will be interesting to see if 2016's Doom can ignite that sort of creativity in the long term.īut this review is about the Doom package as it exists today, and the strength of the single player experience alone makes the game worthy of your time.
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It remains to be seen how big of an impact SnapMap will end up having, but the foundation is definitely there for people to create some very interesting levels. Id Software's Doom is a remarkable achievement that manages to remind us what was so brilliant about the original games while updating them with select elements from the last twenty years. There aren't many good ones yet, but I'm sure it won't take long for some of the more interesting and clever ideas to bubble up to the surface. As you can probably tell, SnapMap opens up the game to a lot of possibilities. One map I tried was single corridor lined with explosives, and the goal was to run to the end without being caught in the fire. There are plenty of creations already out there, from remakes of the original Doom's maps to a disco map that plays the Funky Town tune as deadly lasers dance around the room. Best of all, you can share your masterpieces with the world for other players to enjoy.